Where we do business.
One of our developers hard at work.
A top notch pup being an in-office mascot.
A designer and his toys…
Coding up a storm.
Hyper Hippo Games
Power to the people!
We’re a studio that loves to try new things, learn from getting things wrong, and celebrate the things we get right! Everything is an experiment, and we’re never satisfied with just doing things the “normal” way. People are more important than products, and listening to our players is the most valuable way to measure and learn about the games we make. We’re always making new experiments, or revisiting old ones, and everyone is encouraged to try their idea next. Why not? We’re fiercely autonomous, and run every project like a start-up–after all, any new idea could be the next big one, so let’s set it up for success! Hyper Hippo is a lifestyle–but that doesn’t mean a bunch of overtime–it means pushing yourself to be the happiest and most driven in everything you do, inside the studio and out.
Our studio at a glance
Hyper Hippo is made up of 25+ of the most talented game makers in the world!
Our games have been featured by Apple, Google, & Steam over 50 times!
Over 20 games shipped to web, mobile, and console since 2014.
AdVenture Capitalist has been awarded Game Of The Year by Facebook & Miniclip.
Over 250 game tests and experiments produced. Only the best survive!
We are proud to call Kelowna B.C. our home
Hyper Hippo chose Kelowna for more than just its good looks. The lake and mountains provide lots of things to do outdoors, and the city is filled with activities for families, wine enthusiasts, and beyond. We’re a 4-hour drive from Vancouver, so big-city trips are a snap, without all of the big-city bustle and costs.
Our home at a glance
Near dozens of world-class ski resorts & other outdoor activities.
Kelowna rated #1 entrepreneurial region in Canada.
Over 240 renowned wineries located in the Okanagan Valley.
Kelowna is beautiful with over 2400 hours of sunshine a year!
We are proud to be one of over 630 tech companies in the Okanagan Valley.
Meet the Hippos!
Hyper Hippo is a studio who believes every member of the team is vital to success. We pride ourselves on making an impact everyday.
Head of Studio
My favourite game of all time is Resident Evil 4. I love survival horror games and this evolution of the genre and that franchise in particular won my heart.
I love leading teams, solving problems, and seeing people reach their potential – I’m all about forward progression. The world moves too slowly for me. Outside of work I’m passionate about music and hockey. With two young kids I’m focused on healthy lifestyles, new philosophies on learning and development, and personal reflection. I want to be an example – accountable for my choices, actions and the impression I leave on the world.
My favorite game of all time is Starcraft because when I was going to university my classmates and I would have battles in the computer lab that lasted until 5AM. I will never forget the words “Nuclear launch detected”.
I am constantly learning new ways to improve. I’m also that guy in the office who won’t stop talking about using Lean Startup principles to discover what our players want. When I’m not at Hyper Hippo I’m either hiking, trying to wear out my 2 kids or helping entrepreneurs. I believe in giving before you get.
Producer - AdVenture Capitalist
My favourite game of all time is probably Journey. It s so unapologetically beautiful and somber, and lead to some of the most memorable social interactions I’ve ever had in a game.
Making games is super exciting every day, but my true passion lies in people. Accomplishing something particularly difficult with a team is second-to-none, and I’m so grateful to call the amazing professionals in this studio my friends. Surrounding yourself with people more skilled than you is a fantastic way to increase your own skills along the way.
Producer - AdVenture Communist
Counter Strike has hands down had the greatest impact on me in terms of games and thus has become my all time favourite. Through this game I found a sense of belonging, comradery and friendship.
I love working with people and helping to foster the impact of great teams. In my spare time you’ll find me playing badminton or taking my motorcycle out for a spin through the city outskirts. My goal is to create a product that can have a long lasting profound impact on as many people as possible.
Too hard to choose but something with a narrative focus and interesting characters.
Bugger if I know? Been a programmer for most of my life, and wanting to make games even longer. Got into the industry and have enjoyed my time here greatly. Outside of work I do far too many things but in particular I love cooking, traveling, and table top gaming.
The best game made is Team Fortress 2. In addition to being flat-out fun, TF2 was never afraid to try new things and change the gaming landscape forever. If your game has hats you can thank TF2 for it.
I am a grumpy programmer with a passion for tech and producing quality code. When I’m not reading up on development techniques I’m usually playing some form of board or video game. Get off my lawn.
My favourite video game of all time is Rollercoaster Tycoon. My dream as a kid was become a Roller Coaster Engineer and so I spent many hours building and rebuilding wooden and steel coasters for the tiny visitors of my theme parks.
I started making video games as a hobby in highschool on my TI-83 Plus but didn’t consider shifting this pastime into an occupation until the final year of my Engineering degree. I started this exciting career as an indie doing contract work and self-publishing my first mobile game. I am now rounding out my 5th year calling Hyper Hippo home and can’t wait to see what’s next for our talented team. I value bringing joy to others through my life and work and hope to continue working my dream job for many years to come.
My top pick of all is Halo. It displays how a gripping story and solid FPS loop can hold on to fans, and it was my start on my path to a joyous, fulfilling vocation. If this sounds odd to you, that’s simply from my not using any E’s.
Predominantly passes periods of productivity producing perfectly premeditated pieces of programming. Apparently presents with problems putting pervasive proportions of P’s upon his profile. Profuse apologies… Plays Epic’s pleasantly perfect FPS, pumping pew after pew upon opposing players. Plays piano in private and previews presentations on self-improvement and professional progress. Partakes in flipping pages of precisely penned paperbacks, pontificates on the purpose and pleasure of pushing my own person past the pains and pressures life presents. Specifically: progress. My appreciation surpasses all possibility upon your persistence perusing my profile. Help… please…
Mechwarrior 2 (3DFX edition): First game I played that tied visuals and gameplay in a way that impressed me. Made me realize the importance of 3D graphics in video games.
Like programming visual things, specifically stuff related to rendering and shaders. I love eating and sleeping. Always thinking about what I could do to be more like Kevin.
My favorite games change depending on the day but the ones I have put the most time into and always come back to are the Diablo series (PC), Ogre Battle: March of the Black Queen (SNES) and Saga Frontier (PS1). Currently crushing Plants Vs Zombies Heroes.
Hi! I’m Mike and I like to party! When I’m not coding you can catch me on the dance floor shaking my booty like it ain’t no thang!
My favourite game of all time is World of Warcraft. Not because of a personal experience, but because it was the first game my family all played together. We created some great memories, plus booting my sons from our clan felt way more effective than grounding them.
Before working at Hyper Hippo, I spent most of my career working in systems administration. But I was always making games in my spare time, so moving here has made it so I get paid to do something I was already doing for free! When not building games, I’m playing them with my family. Especially Fortnite right now, and Clash Royale since forever.
If I had only one game to play with for the rest of my life, that’d be the original tactical-RPG: Ogre Battle on the SNES! It spawned a new genre, offers several ways to play its balancing and is well complimented by a spreadsheet on the side! Perfect!
How can I help? That’s my motto! I see my role as being a conveyer belt for information, a tool giver, an enabler (the good kind). Beside that, I design games. I like every aspect of it, from the pitch to the balancing. I would be sad to specialize. I’m also a project guy: always have half-a-dozen in the oven at the same time: a podcast, an online course, a board game, a novel, a new recipe or making you frown by making a bad pun!
My favorite game of all time would be Street Fighter 2. I’ve spent many hours learning all the moves for the original games and sequels and it has helped me adapt ninja like reflexes for future fighting games. I loved how that game brought many friends and family together for some fun competition.
I graduated from the Vancouver Institute of Media Arts in 2001 and have since worked in the animation, film, and games industries. My specialties lie in concept design and painting, character and creature design, KEY art creation and illustration. I do 3d sculpting, lighting and animation as well.
Lead QA Tester
My favourite game of all time is Earthbound. It is equal parts hilarious and heartwarming, and the ending never fails to make me cry like a baby. Fuzzy Pickles!
New challenges and surprises are a given in the QA realm, so even after almost 10 years I am still discovering new and exciting ways to break things. The constant variety keeps my job interesting, and I love problem-solving with my team. When I am not breaking stuff, you may find me playing video games, spending time with friends and family, cuddling my pet bunnies, flipping around on an aerial hoop, and/or enjoying a glass of red wine.
While my current sensibilities (old age) tend to lean more to turn based tactical combat, my favourite game franchise of all time is Rainbow Six. Strategy meets reflex – superb.
I was raised on video games and have been lucky enough to work in the industry now for over 6 years. I started UX/UI design professionally working in Web and Mobile before getting an opportunity to work in the AAA console space with Activision on the Call of Duty and Skylanders franchises. In 2015 I had an opportunity to move from LA back to my hometown of Kelowna to begin my career in Mobile Free-To-Play and haven’t looked back since.
My favourite game of all time is probably Donkey Kong Country for the SNES, but these days I tend to lean more towards anything with a multiplayer element either coop or competitive.
I am driven to seek out and solve problems, I am at my best when things are at their worst. I believe putting yourself into situations you are uncomfortable with is the only way to grow both personally and professionally. When I am not working you will probably find me in the kitchen trying out some new recipe or playing one of any number of games.
Lead Data Scientist
Out of a few games I have played, Bioshock Infinite stands out as my all time favourite.
I belong to the 3% of people with the Myers-Briggs personality type INTP. As such, I tend to enjoy technical and intellectually-stimulating work, and often second guess myself. The field of mobile game analytics gives me many opportunities to dig deeper into complex data, tackle challenging problems, ask questions, and improve the world by helping create better games. Clarity, accuracy and precision are the main criteria I use to measure the results of my work. I admire openness and honesty in people and always enjoy learning new ideas.
In my opinion, the best game masterpiece is Chrono Trigger. The gameplay, the narrative and the soundtrack blends particularly well to create this ageless emotionally intense experience.
I’ve been oriented into mobile and social games since my debut as a game designer. I like to create complex systems and balance them while constantly putting myself in the player’s perspective to validate the fun and understanding. At home, I pass a great deal of time studying computer programming to build up my own game prototypes. If you look for me in my free time, I’ll probably be either hiking a mountain or in a billiard hall participating in an amateur tournament.
While the game I’ve played the most is Sims 4 (love dem mods), I love anything with puzzles and tiny animals — Portal & Animal Crossing mash-up, anyone?
As a UI/UX Designer, I’ve worked with big brands in the video game and mobile app space and am no stranger to taking on new challenges. I love creating flexible solutions and thrive on solving complex problems in a way that feels and looks great.
I love spending time with friends, reviewing new food joints, hanging out with my cat, snowboarding, and making killer charcuterie trays.
My favorite game would have to be Runescape. A friend introduced me to the game back in middle school, and I’ve been playing off and on ever since.
Some of my hobbies include playing piano, prototyping games, and over analyzing things logically. For games, I enjoy improving myself in a competitive multiplayer environment or min-maxing in single player RPGs. For work, I enjoy finding pixel bugs and convincing developers to move sprites over by a pixel to align things perfectly.
Project Lead & Game Designer
My favorite game(s) is the Baldur’s Gate Series–I consider them a single game as it’s one continuous story. They’ll always stand out as I found the game-play strategic and engaging, and the story to be engrossing and atmospheric in a way I’ve never seen replicated.
I’m a game designer who grew up outside of Toronto, and like all decent people I’ve loved video games my entire life. I studied literature with the intent of becoming a writer, but was lucky enough to get a chance at design, and realized creating entire interactive worlds and experiences in games was a high beyond anything I could find writing. I’ve spend time both in Indie and heavily corporate game studios, and I’m now happy to be at Hyper Hippo where culture and great games come first. My wife and two dogs made the trip here from PEI in 2018, and we hope to never look back.
I have over 10 years of experience as a creative and technical artist in film and games. I’ve always been passionate about learning new technologies and being creative at the same time. When I’m not at my desk digital painting, 3d sculpting, animating, or programming tools for artists, I can be found working on or riding motorcycles.
My favorite game of all time is Clash Royale. I enjoy how the game promotes healthy interactivity amongst players and at the same time keeping it competitive.
I thirst for knowledge and am always thinking of ways to be better as a whole. When I am not solving data problems, I spend my time time hiking and playing board games.
Become a Hippo!
We pride ourselves on building a team out of strong, collaborative leaders. It works! If you’re tired of being just an employee number, come be a part of something awesome with us.